Jiangchuan (JC) LIU   

Dr. Jiangchuan Liu


University Professor

School of Computing Science

Simon Fraser University

Burnaby (Metro-Vancouver), BC, Canada

Office: TASC 9005   Tel: +1 778-782-4336   Email: jcliu@cs.sfu.ca  

Brief Biograph (IEEE Style)  (Full resume)

  Jiangchuan Liu is currently a Full Professor (with University Professorship) in the School of Computing Science at Simon Fraser University, British Columbia, Canada, and an NSERC E.W.R. Steacie Memorial Fellow. He is also an EMC-Endowed Visiting Chair Professor of Tsinghua University, Beijing, China (EMC讲席教授, 计算机系统与网络领域, 2013-2016).  He was a Microsoft Research Fellow, and worked at Microsoft Research Asia (MSRA) in the summers of 2000, 2001, 2002, 2007, and 2011.  

  He received BEng (Cum Laude) from Tsinghua University in 1999, and PhD from The Hong Kong University of Science and Technology in 2003 (through HKUST's MED program with recommendation from Education Ministry of China and scholarship from Hong Kong Jockey Club; recipient of 2004 Hong Kong Young Scientist Award for the PhD work). From 2003 to 2004, he was an Assistant Professor in the Department of Computer Science and Engineering at The Chinese University of Hong Kong.

Research Interests

   Networking and multimedia; in particular, multimedia content processing and communications, wireless mobile networking, cloud and big data computing, online gaming and social networking, and  peer-to-peer networking.

Some Awards and Impact

     University Professorship, SFU, Sept 2015-Present

     Test of Time Paper Award of IEEE INFOCOM, 2015 (Inaugural year)

     NSERC E.W.R. Steacie Memorial Fellowship, 2015 (NSERC's most prestigious award to young researchers in Canadian universities; 6 recipients per year from all science and engineering fields nationwide)

     ACM SIGMM TOMCCAP Nicolas D. Georganas Best Paper Award 2013

        ACM Multimedia Best Paper Award  2012

        Award of Excellence in Research (Early Career), Faculty of Applied Sciences, SFU, 2012.

        IEEE Globecom Best Paper Award, 2011

        IEEE Communications Society Best Paper Award on Multimedia Communications 2009

      NSERC DAS Award, 2009

        IEEE IWQoS'08 and IEEE/ACM IWQoS'2012 Best Student Paper Awards

        Some practical contributions to large-scale content distribution:

o   Rhizome, the first cloud gaming platform deployed on public virtualized cloud and with Nvidia Grid GPU support. Linux and Android client support. 

o   Coolstreaming: credited as the first large-scale peer-to-peer live video broadcast system in the world. This work appeared in IEEE INFOCOM'2005 has not only been highly cited (2100+ times, one of the most cited INFOCOM papers published in the past 10 years; recipient of the inaugural Test of Time Paper Award of INFOCOM in 2015), but also spearheaded a momentum in peer-to-peer streaming, with no fewer than a dozen successful companies such as PPLive, PPStream, UUSee and Yahoo! adopting the same mesh-based pull streaming technique to deliver live media content to millions of users.

o   PPVA, a universal and transparent accelerator for video content distribution, released by PPLive. Over 50 million client copies downloaded.

o  apt-p2p, a peer-to-peer distribution system for software package releases and updates. Version 0.1.5 available in Ubuntu and Debian Packages.

Some Services

        Editor/Associate Editor,  IEEE Transactions on Big Data, IEEE Transactions on Multimedia,  IEEE Access, IEEE Communications Tutorial and Surveys, IEEE Internet of Things Journal, Elsevier Computer Communications

      Steering Committee Chair, IEEE/ACM IWQoS, 2015-2017

     Area Chair, IEEE INFOCOM'2017, ACM Multimedia'2014,2016, IEEE ICCCN'2016, IEEE ICME'2016, IEEE Globecom'2015

Some Textbook and Literature Reviews (Full Publication List)  (Google Scholar Profile, Total citation: 10,000+  H-index: 46)

       W. Cai, R. Shea, C.-Y. Huang, K.-T. Chen, J. Liu, V. C.M. Leung, C.-H. Hsu, The Future of Cloud Gaming: Point of View, Proceedings of the IEEE, Vol. 104, No. 4, pp. 687-691, April 2016.

       J. Tang, Y. Cui, Q. Li, K. Ren, J. Liu, R. Buyya, Ensuring Security and Privacy Preservation for Cloud Data Services, to appear in ACM Computing Surveys, 2016.

       Z. Li, M. Drew, and J. Liu, Fundamentals of Multimedia, 2nd Edition, Textbook (727 pages, 350 illus.), Springer Texts in Computer Science Series, April 2014.

        B. Li, Z. Wang, J. Liu, and W. Zhu, Two Decades of Internet Video Streaming: A Retrospective View, ACM Transactions on Multimedia Computing, Communications and Applications, Special Issue on 20th Anniversary of ACM SIGMM, 2013.

        J. Liu, S. G. Rao, B. Li, and H. Zhang, Opportunities and Challenges of Peer-to-Peer Internet Video Broadcast, Proceedings of the IEEE, Special Issue on Recent Advances in Distributed Multimedia Communications, Vol. 96, No. 1, January 2008.

Some Past Graduates and Postdocs in Academia

        Ryan Shea (2016)                  - currently University Research Associate at SFU (mentoring Big Data Professional Master Program)

        Xiaoqiang Ma (2015)            - currently Assistant Professor at Huazhong University of Science and Technlogy

        Zhe Yang (2015)                   - currently Associate Professor at Northwestern Polytechnic University, China

        Haiyang Wang (2013)            - currently Assistant Professor at University of Minnesota at Duluth, USA

        Feng Wang (2012)                 - currently Assistant Professor at University of Mississippi, USA

        Yanfang Zhou (2009)             - currently Associate Professor at Fudan University, China

        Edith C.-H. Ngai (2007)         - currently Associate Professor at Uppsala University, Sweden

        Dan Wang (2007)                   - currently Associate Professor at Hong Kong Polytechnic University, Hong Kong       

        Yuanzhu Peter Chen (2005)   - currently Associate Professor at Memorial University of New FoundLand, Canada