Cmpt 361 - Introduction To Computer Graphics
- Torsten Möller
Office: TASC 8021
T 1:30-2:20 (or by appointment);
Email: torsten at sfu . ca
Meeting Place: T: AQ 3003 and R: AQ 3154
- Teaching Assistant:
- Thomas Torsney-Weir
Meeting Time: T: 11:30 - 1:20 and R: 11:30 - 12:20
Note: Please make use of the mailinglist. I cannot guarantee, that I will be able to read and answer your personal mail in time. I will prioritize email sent to the mailinglist.
- Content Description: (also see the Calendar)
Computer graphics provides the tools to model mostly 2D and 3D data and processes, to generate photo-realistic (or at least believable) or artistic renderings of the models, to interact with them through graphical user interfaces, and to create visualizations and animations for communication, education and entertainment. This course offers an introduction to the modeling and rendering aspects of computer graphics. The mathematical concepts and techniques behind the development of various computer graphics algorithms will be covered. You will also learn to implement some of these algorithms through programming assignments using OpenGL.
- basic raster graphics algorithms for drawing 2D primitives, antialiasing
- 2D and 3D geometrical transformations, 3D projections/viewing
- polygonal and hierarchical models
- hidden-surface removal
- basic rendering techniques (colour, shading, raytracing)
- interaction techniques
- CMPT 225 and MATH 232 or 240.
Tentative Class Schedule
(includes class notes)
- Assignments: 45%
- I'll make use of the gradebook.
Lab Procedures and Lab Grading
Policy on Academic Misconduct
Health And Safety Issues
Last modified: September 2011
Torsten Möller /
torsten at sfu . ca