#include <Physics/PhysicsDll.h>
#include <Physics/World.h>
#include <Physics/CollisionDetectionPrimitive.h>
#include <Physics/SphereCDP.h>
#include <Physics/CapsuleCDP.h>
#include <Physics/BoxCDP.h>
#include <Physics/PlaneCDP.h>
#include <Physics/PreCollisionQuery.h>

class PHYSICS_DECLSPEC NullWorld : public World{
};